Bioshock 2 (2010)
Release Date: February 9, 2010
Developer: 2K Marin
Engine: Unreal Engine 2.5, Havok Physics
Platforms: Xbox 360, PlayStation 3, Microsoft Windows
(out of 5)
Let me preface this review by saying when BioShock originally came out, I literally lost a week of my life because I couldn’t tear myself away from the computer until I beat it. So not only was I extremely excited to hear that a sequel was coming out, but I was equally pissed when I heard the release date was pushed back from Nov 09 to Feb 10 (beating the sequel was on my maternity “bucket” list, because I knew I would damn well never have time once our little gamer in training was born and I was due in January).
Luckily even after the baby was born, my kick ass hubby let me have “Mommy time” and I was able to sneak in an hour or two of game time on my PS3 per week, finally finishing my first time through a couple days ago. Bioshock 2 takes place 10 years after the original and though it is a sequel, is pretty much a stand alone game in its own right. It is just as moody and atmospheric as the original with amazing set designs and eerie music, only this time around you play as Big Daddy (there is a strange satisfaction that comes with using a Rivet Gun on a Splicer’s head and even more in using a big ass drill). Bioshock 2 introduces Big Sisters which are little sisters who have grown up and now possess a hell of a lot of fire power. You spend most the time acquiring ADAM so you can add to your Plasmid arsenal. The only problem that I found is that this time, the game seemed to get easier as game play went on, especially with the addition of the new Plasmids. The last third of the game was so easy that I was able to knock it out in a couple hours and the final fight scene was a bit of a let down.
I enjoyed playing for the most part, however I found that in a couple scenes when there was a lot of action occurring at once, that the game started acting choppy, almost like I was playing on a PC with a sub-par graphics cards instead of a PS3. Play felt a bit more clunky then in other PS3 games like the original Bioshock and Batman: Arkham Asylum(which is a completely bad-ass game). I haven’t gotten into the multiplayer mode yet, so I’ll definitely be editing this review once I have time to catch up on my gaming (which could feasibly be when she’s off to college at this rate), but based on my first pass through I’d have to rate the original BioShock at a solid 5 stars with Bioshock 2 coming in at a 4.